Mathematical Cognition & Digital Gaming - Ashoka University

Other links:

Other links:

Mathematical Cognition & Digital Gaming

General Questions of Study:

  • How do we apply theories of educational psychology, cognition, and game-design to create effective digital games for learning?
  • What in-game features are useful for building mathematical (or other types of) knowledge in players?
  • How to best support teachers in using well-designed games for teaching and learning?

Game-prototypes and curricular materials are designed, with varying design features as independent variables, to specifically test their effects on learning. Two types of data are primarily collected: knowledge tests and in-game log-file behavioral data.

For more details, reach out to Robin Sharma

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